Digital Resources in the Humanities and Arts - A series of annual conferences in the UK

Home About DRHA Publications Past Conferences Future Conferences Supporters

A series of annual conferences whose goal is to bring together the creators, users, distributors, and custodians of digital resources in the arts and humanities.

DRHA 2008 Cambridge: 14th - 17th September

2008 Conference website: http://www.rsd.cam.ac.uk/drha08/ DRHA 2008 Cambridge Blog: http://drha08.blogspot.com

DRHA08: Programme Announced & Registration open until 22nd August

The programme, including a full list of speakers, for DRHA2017 has been published and is available from the DRHA17 website.

Registration closes on 22nd August; it is still possible to register online

The Growth of Technology In The Home

While the churn is on within the innovation corporations, just how has the consumer advanced, in the barrage of brand-new innovation? Just check out the possibilities before us today-- something we would certainly not have perhaps thought of also at the turn of the millennium:


We do not receive physical salary checks any longer; we can see on our computers if our wage has been attributed to our bank account. Between a number of hundred workers, over a year, certainly a tree has to have been conserved.
For the first time this year, the sale of digital cams will certainly overtake that of film electronic cameras in the United States. A whole intermediary-- the film programmer will certainly be quickly vanished.

CD-ROMs for 18-month olds are now in the market. My 19-month old little girl loves to bang away on the keyboard, and listen to the audios, chase the objects on display.

A number of us have actually received, as a customized mailer, a dummy cover of The Economic expert with our names on it. It gave us such a kick that we pinned it up on our softboards.

We are examining our family physician or perhaps specialist concerning the program of therapy on our second go to, having actually done some substantial research regarding the identified disorder on the internet.
In lots of markets, consisting of below in India, we don't have to literally get an air ticket. We can publish the boarding pass, with a barcode, select our seats, pay via our charge card, and also simply check in. It saves us time, and also the stress of a line up as well as traffic. We will certainly have the ability to do the exact same for trains in India before this year mores than.

Our preliminary fears of giving away our charge card number on a shopping website have all but went away.
The rate of modification has been blinding. The nature of innovation itself has gone through a transformation-- it is no longer just a 'gadget', leaving all of us as consumers with a feeling of shortness of breath and expectation-- just what next?

Just how have we decided to accept brand-new product or services enabled by technology, while declining others? Have we been overwhelmed voluntarily and also possibilities, or found ways to incorporate technology right into our lives, sometimes overturning corporate expectations? Just how has it impacted ideas of course and equity in society?

The Exploration group at Ogilvy & Mather started an enthusiastic project that explored all these important dimensions. It was additionally an exercise in anticipation-- where will innovation take us in the future? We discovered how youngsters are using innovation to reach some possibilities. How can innovation brand names ride on the wave of social as well as social makeover? We explored the web of affiliations between modern technology developers, customers as well as forecasters, to uncover those opportunities which hold the secret to earning modern technology brands effective.

Methodology

Our expedition needed a rather different method of examination. While one could extensively categorize these approaches into secondary/ desk study and also primary research study, the subject provides itself to fascinating, in some cases subversive examination.

We used media ethnography to recognize innovative technologies that are likely to hit markets, and their designers via a study of a variety of magazines-- Time, Newsweek, Fortune, The Economic expert, Wired, Smart Inc, as well as Popular Mechanics. All these magazines review innovations in technology, and also provide their likely opportunities of success in the market. They also have a creator's point-of-view, which gives us some insights into the drivers for technology development. We included a critical layer of comprehending to the developer's perspective by having actually structured conversations with them. The discussions were based upon a set of hypotheses that we had formerly specified. These were people accountable of research and development, as well as somehow closer to the product compared to the market. The selection was deliberate, to examine just how much of customer recognition and also level of sensitivity entered into the procedure of modern technology innovation. Finally, we checked out 250 residences in Mumbai, Kolkata, Hyderabad, New Delhi and Chennai. The example was separated in between SECs A, B and also C, with an alter to the top SECs, because the variety of tools they would certainly be using was greater. This component of the research entailed a comprehensive exploration of the motivations for innovation adoption, gender differences, the procedure of determining, picking, acquiring and using any kind of gadget and also affects on the procedure. The Net offered us access to the viewpoints and also job of an increasing variety of social researchers as well as futurologists that are researching the relationship in between people, modern technology and society at huge. We likewise talked with educators in primary colleges to recognize exactly how kids were making use of technology, as well as exactly what modern technology use was doing to them.

The Trick Findings One of the continuous arguments that surges amongst social researchers that observe the effects of technology involves whether humans want greater simplicity or intricacy as they advance. Many innovation designers proclaim the value of merging. While that may considerably reduce the variety of 'devices' that we require and also make use of, it also includes intricacy to the job of making use of a device. Alternately, individuals like Al Ries have discussed exactly how we prefer purity, as well as will certainly consequently seek modern technologies that will do something, and also do it exceptionally well.

Our very first theory takes off from this dispute.

Extensively, all innovation will ultimately fall under two groups: network, as well as user interface. One will link tools, the various other will link a gadget with a human.

Genevieve Bell, an anthropologist at Intel, has rather properly stated individuals live in houses, modern technology powers residences. It is that level of sensitivity that developers of residential modern technologies should keep in mind. While many residential modern technologies personify notions of efficiency, so-called work conserving tools have not actually had that result. The adjustment she advocates is to design not for effectiveness, however, for experience, affect and prefer. Her policy is-- believe domestic, not electronic. As an anthropologist, she thinks that modern technology creators need to attract as well as pick up from the rich cultural heritage of the house as well as the hearth. Philips's House of the Near Future is based upon the belief that 'the Residence of the Future will certainly look more like the residence of the past compared to the home of today'. Philips created a wooden Morning meal Tray that provides a secure surface for a leisurely morning meal in bed. The soft base creates a secure, comfortable 'user interface' with the body. Thanks to the magnetic metal get in touches with integrated right into the tray, mugs as well as plates do not slide around. Though cool to the touch themselves, the get in touches with additionally offer power to the crockery, maintaining coffee as well as croissants warm, or orange juice and also grains cool down. CounterActive, a prototype kitchen at MIT, exemplifies exactly how the kitchen area experience can be boosted. Concealed under the one-inch-thick counter is a capacitive touch sensor: the recipe is projected down into the counter, as well as the cook touches the countertop to move via the recipe or to glean better information. Recipes contain side links and also realities; a cherry tart dish will certainly inform you the variety of cherries on an ordinary tree, and a recipe for Chicken Provençal includes the sights and sounds of a common French market. CounterActive blends in with the setting and also building space of the cooking area. Its emphasis is not to earn meal production much more efficient, however to improve the experience of cooking. It gives the chef the sensation of having the ability to get in touch with others, share her very own point of views.

Much of just what we can do with innovation has, quite certainly, been made it possible for by networks. On the internet socials media are simply human tasks that ride on technological interactions facilities of cords and also chips. And wireless interactions is increase our capability to connect. Though it seems, at the beginning, that WiFi is mainly for the business traveler who must constantly be in touch with his/her office, the applications vary as well as surprising. Its need is felt one of the most when individuals are otherwise detached. For instance, on the top of Mt Everest. Or in Baghdad, referred to as the most wireless dependent city on the planet, with phone lines down. While WiFi is viewed as a luxury in some areas, in others it is a weapon, somewhere else the only way to interact. MIT has actually set up Wi-fi base terminals on intervillage buses in South India. In Tokyo, mommies could understand where their fourth-graders are: as the children could bring a wireless GPS based monitoring tool called Cocosecom.

The difficulty before technology innovators, plainly, is to allow technologies to communicate with each various other, and type problems out, pretty much the way people do (or at least attempt to!).

Technology will certainly enable diverse societies to collaborate a lot more effectively, in every round. It will bring individuals and also companies with each other, better.

There is no mistaking the change in culture's emphasis from flourishing on competitors to the need for partnership. Communication and conversation are among the keys to learning. Today's understanding economic situation is driven purely by technology. In the field of English language direction, the rise of the brand-new technologies has introduced the age of cooperation. The Internet as well as the Internet have actually produced a global English discovering atmosphere with brand-new needs and also new difficulties. There is the obstacle of a standard change from faculty-centered guideline to learner-centered efforts. An educator's duty is changed from a content carrier to a knowing facilitator. Partnership is making a deep impact in corporate training environme nts. Technologies allow communication among learners, remote presentations from professionals or teachers, on-line meetings and virtual classrooms. It is likely that online or synchronous training on the Web will certainly come to be extra cost-feasible as well as reliable.

The guarantee is luring: obtain workers with each other on the internet to fix problems quicker and also come to be a lot more receptive to customer demands. Collective tools such as Microsoft Live Satisfying, Lotus SameTime, SharePoint, Groove, TeamThink as well as Team Instructions make it very easy to collaborate big groups by allowing members to post concerns, job collectively on records, routine conferences and track progression towards objectives.

Corporations are starting to see the worth of cooperations not just within, however outside. Kodak's traditional toughness stocked imaging. As image storage has removaled from film to digital, it has actually been compelled to try to find partnerships in image capture, which is the standard domain name of electronic camera makers. In 2001, Kodak consolidated Olympus in a cross-licensing agreement that was focused on development in the digital photography market. By accrediting the iPod as well as offering iTunes on their desktops, hp removaled itself instantly to the front of the line (alongside Apple). hp had the ability to use their customers (who possibly know and also trust the hp brand name but never ever possessed anything by Apple) a premium experience to the competition. Actually overnight hp ends up being not just a gamer in the online music race, but a leader.

In contrast to the 'initial wave' of innovation fostering when guys were the very early adopters, the 'second wave' will certainly see females taking on as well as making use of technology earlier. The gap between the two sexes in technology fostering will certainly decrease; however their motivations for adoption will certainly be rather different.

The issue of computer breakdown is one that has fueled a growth in the trade of computer repairs.  As the number of machines in each household increases the concomittant rise in repairs increases too.  For example the number of searches online for "Computer Repairs Near Me" has risen by almost 400% in three years. (source google trends:  https://www.google.co.uk/trends/explore?q=computer%20repairs%20near%20me)  The search volume for the similar search "Computer Repair Shop near me" has risen by a similar large proportion.

In the 19th and also 20th centuries, innovation was about makers. Hefty equipments that needed muscles to navigate, and also it appeared only rational that the much more physically effective manly gender would certainly be the master of modern technology. Today, robots do the physically tough jobs. The new opportunities are in technology-mediated interactions, in solutions, and also it is below that the female sex enters its own.

Various looks into suggest that when ladies's representation is not biologically based, as it occasionally takes place on the online world, the Internet could be equipping to ladies. It allows women to be energetic and constructive. It enables their voices to be heard, as well as functions as a system for the consideration of their ideas and insights. A research by N. Kaplan & E. Farrell - Cyberfeminism as New Concept (1994) - tensions that as an increasing number of ladies mature with new infotech forming component of their daily fact, the stereotyping of modern technology as a manly domain name as well as method will always crumble.

While males want the mastery of the innovation, it is the wider social context that intrigues females, she insists. Donna Milgram, Owner and Exec Director of the Establishment for Female in Trades, Innovation as well as Science found that where there is a computer system laboratory, boys hurry to the devices and also ladies hold back. If a woman is in the center of a project, there are minutes when she needs a computer to do something, and also there are various other times when she doesn't need the computer system. Children, on the other hand, will certainly move to the computer even when they don't require it due to the fact that they much like the things, resting with it as well as having fun with it. For kids, the objective is necessary because it allowed young boys to deal with equipment as well as make things take place; For women, the procedure of expedition was considerable because it gave them a sense of friendship with a companion. Praveen Cherian of IBM in India puts it instead well when he says, "Ladies have the tendency to bring modern technology right into their ball, while guys reach out to technology."

Advertising for mobile handsets exhibits a sensitivity towards gender distinctions. Versions targeted at females concentrate on the end-use (making use of words such as clique as well as chatter-- in the Motorola advertisements listed below), whereas those targete d at males carry greater technological info, and also are a measure of their symbolic worth (as the Motorola 'Jetsetmoto' does).

The developers of future innovation items and also brands will certainly no longer be engineers/ scientists but individuals as well as groups with multidisciplinary abilities. An engineer-doctor; or a psychologist-engineer; an artist-engineer and so forth.
 

DRHA08: Call for Papers and Performances

DRHA 2008: 'New Communities of Knowledge and Practice'
Visit the website at http://www.rsd.cam.ac.uk/drha08/ for more information and a link to the proposals website.

The deadline for submissions will be 30 April 2008.

The DRHA (Digital Resources in the Humanities and Arts) conference is held annually at various academic venues throughout the UK. The conference theme this year is to promote discussion around new collaborative environments, collective knowledge and redefining disciplinary boundaries. The conference, hosted by the University of Cambridge with its fantastic choice of conference venues will take place from Sunday 14th September to Wednesday 17th September

The aim of the conference is to:

There will be a variety of sessions concerned with the above but also with a particular emphasis on interdisciplinary collaboration and theorising around practice. There will also be various installations and performances focussing on the same theme.

Keynote talks will be given by our plenary speakers who we are pleased to announce are Sher Doruff, Research Fellow (Art, Research and Theory Lectoraat) and Mentor at the Amsterdam School for the Arts, Alan Liu, Professor of English, University of California Santa Barbara and Sally Jane Norman, Director of the Culture Lab, Newcastle University.

In addition to this, there will be various round table discussions together with a panel relating to 'Second Life' and a special forum 'Engaging research and performance through pervasive and locative arts projects' led by Steve Benford, Professor of Collaborative Computing, University of Nottingham. Also planned is the opportunity for a more immediate and informal presentation of work in our 'Quickfire' style events. Whether papers, performance or other, all proposals should reflect the critical engagement at the heart of DRHA.

Visit the website at http://www.rsd.cam.ac.uk/drha08/ for more information and a link to the proposals website.

The Deadline for submissions will be 30 April 2008.

Cambridge's venues range from the traditional to the contemporary all situated within walking distance of central departments, museums and galleries. The conference will be based around Cambridge University's Sedgwick Site, particularly the West Road concert hall, where delegates will have use of a wide range of facilities including a recital room and a 'black box' performance space, to cater for this year's parallel programming and performances.

Sue Broadhurst, DRHA Programme Chair

DRHA08 : University of Cambridge : 14 - 17 September 2008

The proposed theme for the 2008 conference, to be held at the University of Cambridge is ;New Technologies of Knowledge: An Agenda for the 21st Century'. The aim would be to promote discussion around new forms of interaction afforded by ICT within the broader context of education and learning, where the potential for technology to support the creation of new knowledge and research methodologies and to redefine the relationship between author(s) and user(s) is rapidly expanding.

The conference is also interested in promoting the use of digital platforms to communicate and collaborate with different communities – locally, nationally and internationally – to build multi-faceted cultural exchange, understanding and knowledge. Specific examples of areas for discussion could include:

More details will follow in early 2008

DRHA07 : Dartington College of Art : 9 - 12 September 2007

DRHA2007 at Dartington - Visit Conference Website

CALL FOR PROPOSALS

doing digital: using digital resources in the arts and humanities

Bringing together creators, practitioners, users, distributors, and custodians of Digital Resources in the Arts and Humanities

Over the last decade the annual Digital Resources for the Humanities and Arts (DRHA) conferences have constructed an unusual kind of meeting place: a space in which researchers, curators, and distributors of digital resources could meet and share perspectives on their complementary agendas.

Last year, that forum was expanded to include participants from the creative and performing arts, giving the event a new flavour and a new direction. This year, the conference aims to explore further major issues at the interface between traditional humanities scholarship and the creative arts, by focussing on their differing or complementary approaches to the deployment of digital technologies.

Can the Arts and the Humanities share expertise? Are they divided by a common tongue? To what extent are they developing common technical solutions to different problem areas? As in previous years, the conference will articulate these questions by showcasing the very best in current practice across the widest spectrum of digital applications in the arts and humanities and by fostering informed but accessible debate amongst professionals.

The Programme Committee for DRHA07 is now soliciting imaginative and provocative contributions for the conference addressing such topics as:

Other themes include: interactivity and performance; digital media in time and space; integration and deployment of existing digital resources in new contexts; policies and strategies for digital deployment, both commercial and non-commercial; cataloguing and metadata aspects of resource discovery; digital repositories; Web 2.0 and other new technologies; encoding standards; intellectual property rights; funding, cost-recovery, and charging mechanisms; digitization techniques and problems.

Format: The conference will take up three intensive days, comprising presentation of academic papers and technical reports, performance and installation events, software and product demonstrations, debates and training events. The atmosphere will be informal, the discussion energetic. Leading practitioners and representatives of key funding agencies, such as the the Arts Council, the AHRC, the JISC, and the AHDS will be amongst the participants. We hope that from this occasion a new consensus will emerge based on real life experience of the application of digital techniques and resources in the Humanities and Arts.

Timetable: Proposals are now invited for academic papers, themed panel sessions and reports of work in progress.Your proposal should be no smaller than 500 words and no longer than 2000; closing date for proposals is May 2nd 2007. All proposals will be reviewed by an independent panel of reviewers, and notifications of acceptance will be sent out by 13th June 2007. All accepted proposals will be included in the Conference preprint volume, and will also be considered for a post-conference publication.

Cost: The all-in conference rate covering all meals and accomodation as well as conference registration and proceedings will not exceed £400. Reduced rates for early registration, and partial rates for one-day or non-residential attendance will be announced shortly on the conference website.

Further information: The conference web site at http://www.dartington.ac.uk/drha07/ will be regularly updated, and includes full details of the procedure for submitting proposals, the programme, and registration information. Bookmark it now!